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Grand Master
Grand Master

Number of posts : 115
Location : The Plane of Oblivion
Reputation : 0
Registration date : 2007-08-21

PostSubject: Attributes   Wed Aug 22, 2007 12:28 pm

Choosing your attributes:

When choosing your attributes, you must first know what each attribute helps with. Below I have a chart telling you each attributes use.

Charisma: Helps you pickup more colonists at ports (more people will want to travel with you)

Dexterity: Makes you turn faster, deal more damage, and take less damage, and fly faster

Wisdom: Allows you to use less warp fuel when warping

Since you only have 15 points to spend, you need to decide which kind of player your gonna be.

For invaders: Invaders, well, invade colonies Shocked . You need to be fast and have good turning. You also might want a good fuel usage (by good I mean low). Your stats should be:

Charisma: 0
Dexterity: 10
Wisdom: 5

For fighters, same thing as above. You want to be fast!

For builders, you build colonies and place domes on empty planets. I dont reccomend this character, I would reccomend the invader/fighter stats, but in some cases building can be easier. I reccomend building if your a newb and your not planning to dominate a server. If you wanna be a good builder, you need to get a lot of colonists. Your stats you be:

Charisma: 10
Dexterity: 0
Wisdom: 5

Of bold Oblivion fire who finds you for Lord Dagon forever reborn in blood and fire from the waters of Oblivion.
-The Mysterium Xarxes, By Mehrunes Dagon
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